00:00
00:00
View Profile Evilguy951
Does anyone else smell that?

Cameron Sturdahl @Evilguy951

Age 28, Male

Writing

Four

You care why?

Joined on 5/10/09

Level:
4
Exp Points:
150 / 180
Exp Rank:
> 100,000
Vote Power:
3.89 votes
Rank:
Civilian
Global Rank:
> 100,000
Blams:
2
Saves:
13
B/P Bonus:
0%
Whistle:
Normal
Medals:
236

Weasel, I've had enough

Posted by Evilguy951 - November 15th, 2009


Listen, I've had enough. Weasel, acclaimed developer of Thing Thing, has seemed to contract Final Fantasy Syndrome; essentially, he's taking great concepts from the originals of his multiple series, and overcompicating them for no reason except to supposedly make them better. I'll analyze these series and prove my point.

Fluffy McFluffenstien: This specifically points to the third in the series. After introducing the series, and coming with the fantastic Fluffy McFluffenstien 2, expectations were high for 3. It was OK, but Weasel did something wrong this time; he gave the hamsters rifles. This turned a once endless, bloody killing spree into an annoying bouncefest, getting launched into the air because of those effing gerbils.

Hover Bots: This is one I'm VERY pissed about. The original was one of the first flash games I've ever played, and I still love it. But then for Hover bots 2, you make it so that it's now longer the loved old-school top down shooter; now, it's a ridiculous, finger hurting click fest in the beginning levels. Sure it gets better VERY LATE INTO THE GAME, but nobody is going to wait to get there. Honestly.

Stinky Bean: Do I have to say ANYTHING about this one? You took a fantastic (but creepy) platformer and turned it into a puzzle game about pushing giant blocks shaped like a monkey with a russian looking suit. Really people, can piss people off more than that?

Endless Zombie Rampage: Endless Zombie Rampage was one of the BEST shooters ever: combining defense elements with intense shooter action. However,Endless Zombie Rampage 2 made me want to hit myself. First, you got rid of the defense part and turned it into a regular shooter. Second, what does pushing a box have to do with endless zombies rampaging? And then the rescue missions are a pain, because the survivors WON'T FOLLOW YOU. And then the kill missions: I have to kill 25 zombies with the most pathetic pistol on the planet, and all I get is 50 points? When pushing a friggin box gives you 500 points? How does that make sense? Oh that's right, it doesn't.

The other series aren't on this because:
Eternal Red: No sequel
Saucer Shooter: No sequel
Thing Thing: Too addicting to complain about.
Captain Braidy: Got better with later releases
Thing Thing Arena: See above

My point: Weasel, please stop trying to overcomplicate games. Even though many see that you are making the games better, you need to realize you aren't. You are best at simple, old school style games. So stop trying to overcomplicate them to make them "better" Please sop, for the sake of everyone, please stop. Keep making games, but unless you know you can fix the game without changing the entire formula, DO NOT MAKE ANY MORE SEQUELS. From my humble home in NC, your's truly, Dylan Gabriel Blue.


Comments

Smokey says, "Only you can prevent text walls."

I felt like I needed to make my point clear. Still, I like the joke.

Wooo.....HHHHoooo...AA...aa.......... O_0